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Trizzel
Trizzel
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re: Empire Scenarios

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Here is a listing of ALL empire Scenarios, maps and brief summary included.

Tier 1

Nordenwatch

-Nordenwatch is a 12-on-12 Scenario in Tier 1 Chaos vs. Empire. Anyone between levels 1-12 can hop in this Scenario and duke it out. There are three capture locations in this scenario - the Fortress, the Barracks, and the Lighthouse - which can be taken by standing near the banner marking each locale. The more players in the area (up to 6), the faster they will capture the location. When a player enters a capture area, they will see a small bar on the UI that begins to fill . Once the bar has been filled, it is considered owned by the capturing Realm and they are rewarded with points that count towards your goal of 500. The longer a location is held, the more points the team will earn.

Tier 2

Stone Troll Crossing

-Stone Troll Crossing is a 12 vs. 12 scenario in Tier 2 Chaos vs. Empire. Anyone between levels 7 and 23 can hop in this Scenario and duke it out. There is a neutral flag atop a giant hill in the center of the map. The object is to take the flag to 3 destinations. Once all 3 points have been taken victory points are gained. The flag then resets back to the middle. There is a limited time for you to take the 3 objectives once you have the flag.

Tier 3

Talabec Dam

-Talabec Dam is a 12 vs. 12 or an 18 vs. 18 scenario in Tier 3 Chaos vs. Empire. Anyone between levels 18 and 40 can jump into this scenario and put up their best fight. This is one of our bomb run scenarios which features a single bomb that both Realms have to deliver to their intended bomb targets. In this case, Order is trying to blow up a large chaos sigil that is infecting Talabec Dam and Destruction is trying to blow up a windmill that is a major production engine for a local town off of Talabec River. When you start this scenario you'll be near your respective opponent's target (Destruction spawns near the dam and Order spawns near the windmill). You can hop down in a few spots to either defend or go on the assault. As you approach the central location where the bomb is, you'll notice that there are four ways into this location (2 from each side). You can either stay and defend this location for bomb respawns, or take the bomb and run. When the bomb is picked up, you have 60 seconds to get to your target or blow up and anyone around you gets knocked back. WAR bombs are deadly, but you also walk away with a hefty point gain for successful bomb runs!

Highpass Cemetery

-Highpass Cemetery is a 12-on-12 Scenario in Tier 3 Chaos vs. Empire. Anyone between the levels 18-40 can hop in this Scenario and fight amongst the headstones. There are two capture locations in this Scenario: the Crypt and the Stag. Both are graves of highly revered warriors from days of old. When you capture a location, a large glowing ring surrounding the tomb will change colors from white to red or blue (depending on your Realm). Capture both locations, and your team is awarded points towards a victory. I repeat: you must hold both locations in order to earn points. Capture both and a buff will appear near your spawn location. This buff will give you a small damage boost. After thirty seconds or so, the capture areas will revert to their neutral state and battle for control begins again!

Tier 4


Battle for Praag

-The Battle for Praag is an 18 vs. 18 Scenario in Tier 4 Empire vs. Chaos. Anyone between levels 23 and 40 can hop into this Scenario and beat the snot out of each other! This Scenario features a tug-of-war mechanic with five capture locations running north to south in this battle strewn terrain. Only location is in play at a time, with the central location being first available for capture. It is a sprint from both sides to this location which must be captured and held by one side in order to move the battle forward to the next location. After a short period defending a flag (which grants points), the next location closer to the enemy camp will open for capture. The deeper you go into enemy territory, the more points you get for capturing a flag. Conversely, recapturing areas close to your home base will give fewer points.

Grovod Caverns

-Grovod Caverns is a 12 vs. 12 Scenario in Tier 4 Chaos vs. Empire. Anyone between the levels of 23 and 40 can play this Scenario. Grovod Caverns features classic Capture the Flag mechanics with a few extra twists to the standard rules. Each capture location has five entry and exit points via bridges that cross a small impassable stream. As flags are captured these bridges will collapse one by one limiting access to the flag locations. This has a two pronged effect on the fight: 1) attackers have a more difficult time capturing a flag because of the limited access, and 2) players trying to return to their home base with an enemy flag will have the same difficulties getting back into their home location.

Maw of Madness

-Maw of Madness is a 12 vs. 12 Scenario in Tier 4 Chaos vs. Empire. Anyone between levels 23 and 40 can jump into this Scenario and duke it out. This is one of our murderball Scenarios featuring an object of power that needs to be snagged and held for as long as possible.

Reikland Hills

-Reikland Hills is an 18 vs. 18 Scenario in Tier 4 Chaos vs. Empire. Anyone between the levels of 23 and 40 can play this Scenario.This is a rotating King of the Hill match where one or two out of three locations will be available for capture at specific times during the Scenario. The three capture locations are: The Broken Bridge, The Mill and The Factory. The first location to open is always the Broken Bridge, but from there it's entirely random as to which capture location will open next. To capture these locations, you will need to interact with the flag and keep the opposing Realm from doing the same for about 30 seconds. If successful, your side will start earning points for holding the area. After three to four minutes, another capture area will open up for you to take over. The time these locations stay open overlap slightly and force a decision upon defenders: leave to assault the new location, or stay to protect the currently captured location.
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