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Trizzel
Trizzel
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re: Dwarf Scenarios

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Here is a listing of ALL dwarf Scenarios, maps and brief summary included.

Tier 1

Gates of Ekrund

-Gates of Ekrund is a 12 vs. 12 Scenario in Tier 1 Greenskin vs. Dwarf. Anyone between levels 1 and 11 can play in this Scenario. There are three capture locations in this scenario: The Gate Switch, the Supply Room, and the Ammunition Room. The more players you have in an area (up to 6) the faster you'll capture the location. When you enter a capture location, you'll see a small bar that fills up from one side to another on your UI. Once the bar has been filled all the way to the left or right, it will be considered owned by Order or Destruction. Capturing these locations will give you points right off the bat and a steady trickle of points for as long as you hold the locations.

Tier 2

Mourkain Temple

-Mourkain Temple is a 12 vs. 12 Scenario in Tier 2 Greenskin vs. Dwarf. Anyone between levels 10 and 21 can play in this Scenario. This one is a Murder Ball style scenario. Hold the ball and you'll get points over time, as well as points for killing other players - more points than you would normally! If you're killed while holding the ball, the other team will get double your normal kill value... and of course you drop the Murder Ball! As with all Murder Ball Scenarios, you will take damage for as long as you're carrying the artifact... power has its price!

Tier 3

Black Fire Basin

-No info yet.

Doomfist Crater

-No info yet.

Tier 4

Gromril Crossing

-Gromril Crossing is an 18 vs. 18 Scenario in Tier 4 Greenskin vs. Dwarf. Anyone between levels 30 and 40 can play this Scenario. This Scenario features a tug-of-war mechanic where one capture location will be open at a time depending on the status of the other capture locations. There are five total locations to capture that run north to south in the snowy terrain: The Bridge, Repair Depot, Pile O' Warstuff, Engine 9, and Da Base. The Bridge is the first one that's open and can be captured by clicking the banner located here. The banner will switch over to your Realm after defending it for a short period of time (which grants points) and the next location towards the enemy camp will open for capture. The deeper you go into enemy territory, the more points you get for capturing an area. Conversely, recapturing areas close to your home base will grant you fewer points.

Howling Gorge

-Howling Gorge is a 12 vs. 12 Scenario in Tier 4 Greenskin vs. Dwarf. Anyone between levels 30 and 40 can play this Scenario. This is another bombing run Scenario, aptly nicknamed "WAR football" from our Beta testers. The goal is simple...get the powder keg from the middle of the map and take it to the enemy camp destroying their cache. Each time you successfully bomb the enemy, you'll get points towards winning the Scenario. The bomb does have a fuse though and if you don't deliver it within 90 seconds, expect a nasty surprise!

Logrin's Forge

-Logrin's Forge is a 12 vs. 12 Scenario in Tier 4 Greenskin vs. Dwarf. Anyone between levels 30 and 40 can join this Scenario. This Scenario features a mixture of indoor and outdoor fighting. Both capture locations - The Anvil and Logrin's Tomb - are outdoors and in plain site of one another. In between these two locations is the primary battlefield. It is entirely indoors and will take you into a large Dwarf ironworks. When you capture a location, a large glowing ring will change colors from white to red or blue (depending on your Realm). When you capture both locations, you are granted points towards victory. In addition, a buff will be applied to the Realm holding both locations that grants players Armor and Resists benefits for a short time (and goes away when you die). After thirty seconds or so, the capture areas reset and open back up for capturing!

Thunder Valley

-Thunder Valley is a 18 vs. 18 Scenario in Tier 4 Greenskin vs. Dwarf. Anyone between levels 30 and 40 can join this Scenario. The terrain for Thunder Valley is quite large and features 5 capture locations: The Gyrocopter Hangar, Fireball Mortar, Gungnir's Fist, Blasting Cart, and Firing Range. Taking any of these locations will grant your Realm points towards winning the Scenario and continue to give you points as long as you hold them. From the spawn points in this Scenario, you can charge straight ahead to the Gyrocopter Hangar. Beware players with knock-back abilities around the Hangar as it's surrounded by lava and narrow bridges! Head right or left from the spawn area to access the other capture locations. Fireball Mortar overlooks the Gyrocopter Hangar, while Gungnir's Fist is an enclosed area surrounded by large walls and keep ruins. Blasting Cart and Firing Range are elevated positions accessible from only two directions.
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